![]() ![]() As a learning tool, war games can help to organize information and improve understanding, explain how and why events unfold, and explore "what we didn't know we didn't know" through discovery learning. War games are useful for investigating processes, organizing ideas, exploring issues, explaining implications and identifying questions. War games at the Naval War College are used for two broad purposes: educational games are used to provide players with decision-making experience and illustrate "teaching points," while analytic games seek to obtain information and data that will assist in future decision-making and provide insights into war fighting and policy issues. The common thread through these and other definitions is that war games involve PEOPLE making DECISIONS in a context of competition or CONFLICT (with themselves, other people, or their environment). ![]() Peter Perla, author of "The Art of Wargaming", defines it as: "A warfare model or simulation that does not involve the operations of actual forces, in which the flow of events affects and is affected by decisions made during the course of those events by players representing the opposing sides." Frank McHugh, naval wargaming expert, offered: "A simulation of selected aspects of a military operation in accordance with predetermined rules, data and procedures to provide decision making experience, or decision making information that is applicable to real world situations." Joint Publication 1 defines a war game as: "A simulation, by whatever means, of a military operation involving two or more opposing forces, using rules, data, and procedures designed to depict an actual or assumed real life situation." There are a variety of definitions for a war game. See Wargaming Brochure More Information on Wargaming In addition to tackling tough, complex problems for various sponsors through wargaming, faculty provide an educational value to students through the teaching of war gaming theory and practice, as well as executing operational level student games. Our faculty is supported by a unique, highly-skilled team of gaming technicians and enlisted Navy personnel. Approximately 40 civilian and military faculty members serve as the core team of gaming professionals. Their commitment to exceptional teaching and innovative research brings intellectual rigor as well as practical experience into our classrooms and game rooms at the Naval War College. The spirit of LT McCarty Little is embodied in our faculty of prominent scholars and leading practitioners from around the world. The chairman maintains close relationships and partnerships with peers and senior leadership in support of the Naval War College mission, educating future leaders and helping to define the future Navy. The Wargaming Chairman provides overall leadership and management for all aspects of wargaming operations including internal and external generated requests, curriculum support, long-range departmental goals, and faculty recruitment and development. It wasn’t until 1960 that the name “War Gaming Department” was used, forming its own department and establishing the chairman position. Until 1960, wargaming at the Naval War College was separated into tactics, strategy, and education each led by a separate director. Since William McCarty Little’s retirement, the War Gaming Department at the Naval War College has had 103 directors or chairmen. McCarty Little Hall was named in his honor in 1999.Ĭheck out these links to view some of his writings: He remained on the faculty continuing to develop naval wargaming until he retired in January 1915. In 1903, Congress recognized his unparalleled contributions to the Naval War College by a special act that promoted him from lieutenant to captain and permanently assigned him to the faculty of the Naval War College. He introduced war gaming to the College in 1886 and went on to become the College’s and the U.S. He offered his unpaid services as a volunteer staff member to Admiral Luce in the first year of operation and established the College’s first small library. ![]() As a lieutenant who lost the sight of one eye, he had been forced to leave the active service. William McCarty Little (1846-1915) served the Naval War College for thirty years and made a lasting contribution. ![]()
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